Microsoft DirectX 8.1 (C++)

IMediaPosition.PrerollTime

The PrerollTime property retrieves the amount of data that will be queued before the start position.

Syntax

objMediaPosition.PrerollTime As Double

Parameters

This property takes no parameters.

Return Values

Returns the preroll time, in seconds.

Remarks

Preroll time is the time prior to the start position at which nonrandom access devices, such as tape players, should start rolling.

See Also